A design method of PCI Slave which based on multi state machine structure and PCI Arbiter which based on hybrid algorithm of static-dynamic arbitration are proposed in the algorithmic level design.
算法级设计中提出了基于多状态机结构的从pci设计方法、基于静-动态混合仲裁算法的PC I仲裁器设计方法。
Arbitration and control module is the main part of the top module used to implement the state machine and system timing control.
仲裁与控制模块是顶模块的主体部分,主要实现系统状态机和时序控制;
In this design, a 2-level round-robin arbitration algorithm is chosen to improve system performance, and state machine coding style is also optimized to reduce chip size and dynamic power consumption.
设计中选择了两优先级轮转仲裁算法,以提高系统性能;优化了状态机编码方式,以减小芯片面积和降低动态功耗。
应用推荐